note of a bug: when in the main menu and you move the mouse over a button, it always makes the "select" sound repeatedly. as in, any slight change of the position of the mouse over such a button causes the sound to be played again, even if the mouse was already hovering over the button before
Yes, the agonizing sound when you move your mouse over the buttons on the title screen is indeed very annoying. It is something I wanted to fix before the demo release, but it completely slipped my mind. I'll definitely look into it. Thanks for pointing it out.
Hello! Thank you so much for playing the demo and giving us feedback, as well as reporting the bugs!
Actually, there isn't supposed to be an option to view the "mechanical arms cutscene" in the game map again. Only through the scene menu! The fact that you could've triggered it is a bug itself. Thank you for finding this. It evaded me for countless playtests. :D
I will consider adding more hints for the marble locations!
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note of a bug: when in the main menu and you move the mouse over a button, it always makes the "select" sound repeatedly. as in, any slight change of the position of the mouse over such a button causes the sound to be played again, even if the mouse was already hovering over the button before
Yes, the agonizing sound when you move your mouse over the buttons on the title screen is indeed very annoying. It is something I wanted to fix before the demo release, but it completely slipped my mind. I'll definitely look into it. Thanks for pointing it out.
-Hiccup, writer and RPG Maker Dev.
Needs to be clearer where to obtain Marbles for the quest. Maybe add more "hints" for location.
Quest status gets bugged when I progressed and begin the cutscene for mechanical arms a second time.
Maybe also add a skip to cutscenes if you already watched once.
Hello! Thank you so much for playing the demo and giving us feedback, as well as reporting the bugs!
Actually, there isn't supposed to be an option to view the "mechanical arms cutscene" in the game map again. Only through the scene menu! The fact that you could've triggered it is a bug itself. Thank you for finding this. It evaded me for countless playtests. :D
I will consider adding more hints for the marble locations!
-Hiccup, writer and RPG Maker dev.
Thanks for the incredibly fun demo!
To replicate the bug, after the first scene, i remember looking for all 5 marbles and entered the mechanical arms room again.
You're welcome! We're super happy you enjoyed it!
And once again thank you for reporting the bug. It has been identified and dealt with 🐛!
-Hiccup, writer and RPG Maker dev.